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Post by The one true Aesir Sat Jun 11, 2016 4:13 am

As systems are made available and they are updated to fill holes, posts will be mad here to allow you to be aware of said updates
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Post by The one true Aesir Sat Jun 11, 2016 4:14 am

Aesirian Coin was updated to give the default starting coin.

If a race gets more than the default amount, this information has been updated in the race information. This update only applies to Seraphi, Draconi, and Humans
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Post by The one true Aesir Sat Jun 11, 2016 4:47 am

The lore and backstory of the site has been started. More will be added to explain all the major events that happened before this point.

https://landofaesiria.rpg-board.net/t21-the-story-of-aesiria#34
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Post by The one true Aesir Sun Jun 12, 2016 9:47 pm

skill costs have been updated to include how much to upgrade from the rank just below it.
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Post by The one true Aesir Sun Jun 12, 2016 10:49 pm

stats and skills template has been announced.
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Post by The one true Aesir Sun Jun 12, 2016 11:16 pm

stats and skills templates have been made public for after characters are approved
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Post by The one true Aesir Wed Jun 15, 2016 12:45 am

WE HAVE A PRETTY BANNER AND NEW MARKERS FOR THE SITE. COURTESY OF EOS!

domo arigato Eos~
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Post by The one true Aesir Thu Jun 16, 2016 3:09 am

Boosts and buffs have been added into the stat rules

https://landofaesiria.rpg-board.net/t9-character-stats#76
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Post by The one true Aesir Sat Jun 18, 2016 1:12 am

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Post by The one true Aesir Mon Jun 20, 2016 4:25 pm

There has been an update in the starting coin.

To start, everyone now gets 400 coin rather than the previous 200. Seraphi and Draconi have 500 coin to start, and Humans have 200.
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Post by The one true Aesir Tue Jun 21, 2016 9:27 pm

Character stats have been updated with prices to obtain more stat points.

https://landofaesiria.rpg-board.net/t9-character-stats

In addition. Because I failed to realize I missed a rule or accidently typed it out. Everyone gets a free amateur pet or amateur weapon to start. Which is optional entirely.
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Post by The one true Aesir Thu Jun 23, 2016 5:17 pm

skills rules have been updated, and now include the cooldowns for techniques and spells of each rank.

https://landofaesiria.rpg-board.net/t11-character-skills
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Post by The one true Aesir Sat Jun 25, 2016 12:18 am

Weapon, pet, and armor prices are now up.

https://landofaesiria.rpg-board.net/t45-equipment-and-pet-prices

The boosts for weapons and armors are currently in development and should be up within the week.
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Post by The one true Aesir Mon Jun 27, 2016 10:47 pm

The lore has been updated to include an abomination known as a Baal.

https://landofaesiria.rpg-board.net/t21-the-story-of-aesiria#34
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Post by The one true Aesir Tue Jun 28, 2016 6:45 pm

A new location known as the black forest has been added to Basillia. Picture pending.
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Post by The one true Aesir Fri Jul 01, 2016 8:19 am

A magic template has been added for those doing magic.

https://landofaesiria.rpg-board.net/t84-magic-templates


If you have an already approved magic you must translate it to the magic template and get it reapproved before use.
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Post by The one true Aesir Sun Jul 03, 2016 6:46 pm

after finding multiple flaws in the Weaponry skills and systems which all seem to conglomerate into one massive flaw. The weapon prices have been rescinded.

For the current moment, Each weaponry skill will provide the user with one weapon of equal level to the skill in question. You will still have to submit the weapon in an application and more weapons will need to be purchased there after.

Your free weapon in question will still stop upgrading automatically at advanced level.
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Post by The one true Aesir Mon Jul 04, 2016 8:49 pm

https://landofaesiria.rpg-board.net/t13-weapons-armor-pets-and-mounts#35

The problem addressed in the previous system update has been made official into the rules for both weapons and for the beastmaster skill. Weapons prices will return within 24 hours of this post.
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Post by The one true Aesir Wed Jul 06, 2016 11:48 pm

The common elf has been removed from the races. All common elves are moved to the high elf race. This is due to a lack of differences between the two subraces. The limit on high elves has been removed as well.

https://landofaesiria.rpg-board.net/t2-race-information#6
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Post by The one true Aesir Mon Jul 11, 2016 2:39 am

https://landofaesiria.rpg-board.net/t9-character-stats

Damage Tiers have been added to stats.
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